unit CarTruck;interface
uses Vehicles;
type
Car = object(Vehicle)
Passenger_Load : integer;
constructor Init(In_Wheels : integer;
In_Weight : real;
People : integer);
function Passengers : integer;
end;Truck = Object(Vehicle)
Passenger_Load : integer;
Payload : real;
constructor Init(People : integer;
Max_Load : real;
In_Wheels : integer;
In_Weight : real);
function Efficiency : real;
function Wheel_Loading :real;
end;implementation
constructor Car.Init(In_Wheels : integer;
In_Weight : real;
People : integer);
begin
Wheels := In_Wheels;
Weight := In_Weight;
Passenger_Load := People;
end;function Car.Passengers : integer;
begin
Passengers := Passenger_Load;
end;constructor Truck.Init(People : integer;
Max_Load : real;
In_Wheels : integer;
In_Weight : real);
begin
Passenger_Load := People;
Payload := Max_Load;
Vehicle.Init(In_Wheels, In_Weight);
end;function Truck.Efficiency : real;
begin
Efficiency := 100.0 * Payload / (Payload + Weight);
end;function Truck.Wheel_Loading : real;
begin
Wheel_Loading := (Weight + Payload)/Wheels;
end;end.
Result of execution(This file cannot be executed)